Published: 07-01-2017

Evaluation of automatically generated English vocabulary questions

Yuni Susanti, Takenobu Tokunaga, Hitoshi Nishikawa, Hiroyuki Obari

Learning analytics of the relationships among self-regulated learning, learning behaviors, and learning performance

Masanori Yamada, Atsushi Shimada, Fumiya Okubo, Misato Oi, Kentaro Kojima, Hiroaki Ogata

The effectiveness of using in-game cards as reward

Peayton Chen, Rita Kuo, Maiga Chang, Jia-Sheng Heh

Classroom practice for understanding pointers using learning support system for visualizing memory image and target domain world

Koichi Yamashita, Ryota Fujioka, Satoru Kogure, Yasuhiro Noguchi, Tatsuhiro Konishi, Yukihiro Itoh

The practical use of Kit-Build concept map on formative assessment

Jaruwat Pailai, Warunya Wunnasri, Kan Yoshida, Yusuke Hayashi, Tsukasa Hirashima

Controlling item difficulty for automatic vocabulary question generation

Yuni Susanti, Takenobu Tokunaga, Hitoshi Nishikawa, Hiroyuki Obari

Knowledge for games, games for knowledge: designing a digital roll-and-move board game for a law of torts class

Kok Yew Gary Chan, Swee Liang Tan, Khe Foon Timothy Hew, Bernie Grayson Koh, Li Siong Lim, Jose C. Yong