TOH, W.; LIM, F. V. Learning in digital play: a dual case study of video gamers’ independent play. Research and Practice in Technology Enhanced Learning, [S. l.], v. 17, 2022. Disponível em: https://rptel.apsce.net/index.php/RPTEL/article/view/2022-17006. Acesso em: 3 nov. 2024.