JAMALUDIN, A.; HUNG, D. Problem-solving for STEM learning: navigating games as narrativized problem spaces for 21st century competencies. Research and Practice in Technology Enhanced Learning, [S. l.], v. 12, 2016. Disponível em: https://rptel.apsce.net/index.php/RPTEL/article/view/2017-12001. Acesso em: 18 may. 2024.