JAMALUDIN, A.; HUNG, D. Problem-solving for STEM learning: navigating games as narrativized problem spaces for 21st century competencies. Research and Practice in Technology Enhanced Learning, [S. l.], v. 12, 2016. DOI: 10.58459/rptel.2017.12%p. Disponível em: https://rptel.apsce.net/index.php/RPTEL/article/view/2017-12001. Acesso em: 28 jul. 2025.