BAI, S.; LIU, Y. . Enhancing learning through adaptive gamification: A comparative study on behavioural patterns, computational thinking skills, and motivation. Research and Practice in Technology Enhanced Learning, [S. l.], v. 22, p. 001, 2026. DOI: 10.58459/rptel.2027.22001. Disponível em: https://rptel.apsce.net/index.php/RPTEL/article/view/2027-22001. Acesso em: 22 mar. 2026.